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Grade 2 Science Nevada standards Standards

34 standards - Nevada Nevada standards

These are the official Grade 2 Science Nevada Nevada standards — the exact codes and student expectations grade 2 teachers are required to teach and Nevada state test assesses. Browse every standard below, then generate a print-ready, Nevada standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Networks and the Internet

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Impacts of Computing

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Data and Analysis

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Computing Systems

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Algorithms and Programming

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2.AP.C.1

Develop programs with sequences and loops, to express ideas or address a problem.

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2.AP.M.1

Break down (decompose) the steps needed to solve a problem into a precise sequence of instructions.

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2.AP.PD.1

Develop plans that describe a program’s sequence of events, goals, and expected outcomes.

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2.AP.PD.2

Give attribution (credit) when using the ideas and creations of others while developing programs.

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2.CS.T.1

Describe basic hardware and software problems using accurate terminology.

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2.DA.S.1

Store, copy, search, retrieve, modify, and delete information using a computing device and define the information stored as data.

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2.IC.C.1

Compare how people live and work before and after the implementation or adoption of new computing technology.

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2.IC.SLE.1

Identify safe and unsafe examples of online communications.

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2.NI.C.1

Explain what passwords are and why we use them; use strong passwords to protect devices and information from unauthorized access.

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2-ESS1

Earth's Place in the Universe

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2-ESS1-1

Use information from several sources to provide evidence that Earth events can occur quickly or slowly.

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2-ESS2

Earth's Systems

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2-ESS2-1

Compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land.

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2-ESS2-2

Develop a model to represent the shapes and kinds of land and bodies of water in an area.

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2-ESS2-3

Obtain information to identify where water is found on Earth and that it can be solid or liquid.

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2-LS2

Ecosystems: Interactions, Energy, and Dynamics

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2-LS2-1

Plan and conduct an investigation to determine if plants need sunlight and water to grow.

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2-LS2-2

Develop a simple model that mimics the function of an animal in dispersing seeds or pollinating plants.

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2-LS4

Biological Evolution: Unity and Diversity

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2-LS4-1

Make observations of plants and animals to compare the diversity of life in different habitats.

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2-PS1

Matter and its Interactions

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2-PS1-1

Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.

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2-PS1-2

Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

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2-PS1-3

Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.

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2-PS1-4

Construct an argument with evidence that some changes caused by heating or cooling can be reversed and some cannot.

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K-2-ETS1

Engineering Design

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K-2-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

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K-2-ETS1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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K-2-ETS1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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