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Grade 6 Technology Applications Nevada Standards

99 standards - Nevada standards

These are the official Grade 6 Technology Applications Nevada standards — the exact codes and student expectations grade 6 teachers are required to teach and Nevada state test assesses. Browse every standard below, then generate a print-ready, standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Transfer current knowledge to learning of new technologies.

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Troubleshoot systems and applications.

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Select and use applications effectively and productively.

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Understand and use technology systems.

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Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations.

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Exhibit leadership for digital citizenship.

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Demonstrate personal responsibility for lifelong learning.

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Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.

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Advocate and practice safe, legal, and responsible use of information and technology.

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Digital Citizenship: Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.

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Use multiple processes and diverse perspectives to explore alternative solutions.

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Collect and analyze data to identify solutions and/or make informed decisions.

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Plan and manage activities to develop a solution or complete a project.

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Identify and define authentic problems and significant questions for investigation.

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Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.

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Process data and report results.

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Evaluate and select information sources and digital tools based on the appropriateness to specific tasks.

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Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.

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Plan strategies to guide inquiry.

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Research and Information Fluency: Students apply digital tools to gather, evaluate, and use information.

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Contribute to project teams to produce original works or solve problems.

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Develop cultural understanding and global awareness by engaging with learners of other cultures.

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Communicate information and ideas effectively to multiple audiences using a variety of media and formats.

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Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.

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Communication and Collaboration: Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.

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Identify trends and forecast possibilities.

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Use models and simulations to explore complex systems and issues.

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Create original works as a means of personal or group expression.

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Apply existing knowledge to generate new ideas, products or processes.

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Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

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1.A.8.1

Apply existing knowledge to independently generate new ideas, products, or processes with digital tools.

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1.B.8.1

Create an original, digital work as a form of personal or group expression.

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1.C.8.1

Use digital models and simulations to answer questions or to solve problems.

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1.D.8.1

Use technology to track trends and predict possibilities using evidence, experiments, and collaboration to justify their predictions.

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2.A.8.1

Collaborate to create and publish digital products for authentic audiences in a variety of digital environments.

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2.B.8.1

Communicate using digital text, images, sound, and video.

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2.B.8.2

Create digital products in formats appropriately targeted to specific audiences or purposes.

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2.C.8.1

Use digital resources to communicate with peers and others from a variety of cultures and places.

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2.D.8.1

Contribute to project teams to produce original works or solve problems.

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2.D.8.2

Choose a method of electronically interacting for a specific goal or purpose.

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3.A.8.1

Use digital tools to plan and organize research-based inquiry.

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3.A.8.2

Use digital tools to plan a timeline, track progress, and cite sources for a research project.

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3.B.8.1

Use advanced search techniques to locate, access, synthesize, and evaluate information in multiple sources to create an original product.

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3.B.8.2

Use digital tools to organize information with main ideas and supporting documentation.

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3.C.8.1

Evaluate and compare facts and opinions in digital content sources and describe the point of view.

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3.C.8.2

Select and justify using appropriate digital resources to accomplish a variety of tasks.

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3.D.8.1

Use multiple digital tools to collect and process data to test theories and hypotheses.

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3.D.8.2

Use a variety of formats to report results and evaluate the strengths and weaknesses of different reporting formats.

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4.A.8.1

Identify a problem and create essential questions that guide investigation of an authentic problem using digital resources.

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4.B.8.1

Select and use appropriate digital planning tools to complete a project.

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4.C.8.1

Use data, examine patterns, and research an authentic problem using digital tools and present a solution.

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4.D.8.1

Use multiple processes to explore alternative solutions and diverse perspectives on authentic problems and present a solution using digital tools.

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5.A.8.1

Model legal and ethical behaviors when using information and technology including properly selecting, acquiring, and citing resources.

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5.A.8.2

Develop an argument for using technology resource safely, legally, and responsibly.

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5.B.8.1

Explain the value of existing and emerging technologies on individuals, society, and the global community.

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5.C.8.1

Assess the potential of current and emerging technologies to address personal, social, lifelong learning, and career needs.

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5.D.8.1

Describe principles of leadership and ways to responsibly use current and emerging technologies to foster leadership skills.

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6.A.8.1

Explain uses for and advantages of technology systems.

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6.A.8.2

Demonstrate keyboarding skills by completing a variety of productivity assignment in a timely manner.

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6.B.8.1

Select and justify the use of digital tools and resources to accomplish a variety of tasks.

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6.C.8.1

Develop and apply strategies for solving common hardware and software problems.

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6.D.8.1

Apply existing knowledge of technology to a current or emerging technology to answer an authentic question.

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Global Collaborator

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Creative Communicator

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Computational Thinker

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Innovative Designer

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Knowledge Constructor

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Digital Citizen

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Empowered Learner

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6-8.CC.A.1

Select appropriate platforms and tools to create, share, and communicate their work effectively.

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6-8.CC.A.2

Understand and demonstrate how to construct an email to the appropriate audience, including replying to individual, groups, BCC, and CC.

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6-8.CC.B.1

Create original works and apply strategies for responsibly remixing or repurposing to create new artifacts.

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6-8.CC.C.1

Communicate complex ideas clearly using various digital tools to convey the concepts textually, visually, graphically, etc.

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6-8.CC.D.1

Publish or present content designed for specific audiences and select platforms that will effectively convey their ideas to those audiences.

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6-8.CT.A.1

Practice defining problems to solve by computing for data analysis, modeling, or algorithmic thinking.

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6-8.CT.B.1

Find or organize data and use technology to analyze and represent the data to solve problems and make decisions.

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6-8.CT.C.1

Break problems into component parts, identify key pieces, and use that information to problem solve.

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6-8.CT.D.1

Demonstrate an understanding of how automation works and use algorithmic thinking to design and automate solutions.

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6-8.DC.A.1

Describe how to manage digital identities and reputations within school policy, including demonstrating an understanding of how digital actions may have positive or negative implications for their future.

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6-8.DC.B.1

Demonstrate and advocate for positive, safe, legal, and ethical habits when using technology and when interacting with others online.

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6-8.DC.B.2

Demonstrate an awareness of potential dangers while online (e.g., cyberbullying, child predators, phishing) and understand how to get help.

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6-8.DC.C.1

Advocate and demonstrate a respect for intellectual property with both print and digital media—including copyright, permission and fair use—by creating a variety of media products that include appropriate citation and attribution elements.

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6-8.DC.D.1

Demonstrate an understanding of what personal data is and how to keep it private and secure, including the awareness of terms such as encryption, HTTPS, password strength, cookies, phishing, and computer viruses; understand the limitations of data management and how data-collection technologies work.

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6-8.EL.A.1

Articulate personal learning goals, select and manage appropriate technologies to achieve them, and reflect on their successes and areas of improvement in working toward their goals.

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6-8.EL.B.1

Identify and develop online networks within school policy, and customize their learning environments in ways that support their learning, in collaboration with an educator.

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6-8.EL.C.1

Actively seek performance feedback from people, including teachers, and from functionalities embedded in digital tools to improve their learning process, and they select technology to demonstrate their learning in a variety of ways.

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6-8.EL.D.1 

Navigate a variety of technologies and transfer their knowledge and skills to learn how to use new technologies.

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6-8.GC.A.1

Use digital tools to interact with others to develop a richer understanding of different perspectives and cultures.

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6-8.GC.B.1

Use collaborative technologies to connect with others, including peers, experts, and community members, to learn about issues and problems or to gain broader perspectives.

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6-8.GC.C.1

Determine their role on a team to meet goals, based on their knowledge of technology and content, as well as personal preference.

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6-8.GC.D.1

Select collaborative technologies and use them to work with others to investigate and develop solutions related to local and global issues.

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6-8.ID.A.1

Engage in a design process and employ it to inquire and analyze, generate ideas, create innovative products or solve authentic problems, and evaluate the process to revise if needed.

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6-8.ID.B.1

Select and use digital tools to support a design process and expand their understanding to identify constraints, trade-offs, and to weigh risks.

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6-8.ID.C.1

Engage in a design process to inquire and analyze, develop ideas, test and revise prototypes, embracing the cyclical process of trial and error, and understanding problems or setbacks as potential opportunities for improvement.

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6-8.ID.D.1

Demonstrate an ability to persevere and handle greater ambiguity as they work to solve open-ended problems.

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6-8.KC.A.1

Demonstrate and practice the ability to effectively utilize research strategies to locate appropriate digital resources in support of their learning.

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6-8.KC.B.1

Practice and demonstrate the ability to evaluate resources for accuracy, perspective, credibility, and relevance.

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6-8.KC.C.1

Locate and collect resources from a variety of sources and organize assets into collections for a wide range of projects and purposes.

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6-8.KC.D.1

Explore real-world issues and problems through inquiry and analysis, develop ideas, actively create solutions for them, and evaluate and revise through the use of digital tools.

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