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Kindergarten Science Nevada standards Standards

32 standards - Nevada Nevada standards

These are the official Kindergarten Science Nevada Nevada standards — the exact codes and student expectations kindergarten teachers are required to teach and Nevada state test assesses. Browse every standard below, then generate a print-ready, Nevada standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Networks and the Internet

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Impacts of Computing

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Data and Analysis

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Computing Systems

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Algorithms and Programming

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K.AP.A.1

Model daily processes by creating and following sets of step-by-step instructions (algorithms) to complete tasks.

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K.AP.PD.1

Identify and fix (debug) errors in a sequence of instructions (algorithms) that includes loops.

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K.CS.HS.1 

Use appropriate terminology in identifying and describing the function of common physical components of computing systems (hardware). For example: monitor, keyboard, mouse, earbuds, headphones, printer.

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K.CS.HS.2

Recognize some computing devices (e.g., computer, smartphone) can perform a variety of tasks and some computing devices are specialized (e.g., navigation system, game controller).

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K.DA.S.1

Recognize that data can be collected and stored on different computing devices over time.

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K.IC.C.1

Understand how computing devices have changed people’s lives.

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K.IC.SI.1

Exhibit good digital citizenship using technology safely, responsibly, and ethically.

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K.NI.C.1

Explain that a password helps protect the privacy of information.

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K-2-ETS1

Engineering Design

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K-2-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

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K-2-ETS1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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K-2-ETS1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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K-ESS2

Earth's Systems

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K-ESS2-1

Use and share observations of local weather conditions to describe patterns over time.

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K-ESS2-2

Construct an argument supported by evidence for how plants and animals (including humans) can change the environment to meet their needs.

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K-ESS3

Earth and Human Activity

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K-ESS3-1

Use a model to represent the relationship between the needs of different plants or animals (including humans) and the places they live.

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K-ESS3-2

Ask questions to obtain information about the purpose of weather forecasting to prepare for, and respond to, severe weather.

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K-ESS3-3

Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.

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K-LS1

From Molecules to Organisms: Structures and Processes

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K-LS1-1

Use observations to describe patterns of what plants and animals (including humans) need to survive.

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K-PS2

Motion and Stability: Forces and Interactions

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K-PS2-1

Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.

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K-PS2-2

Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.

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K-PS3

Energy

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K-PS3-1

Make observations to determine the effect of sunlight on Earth's surface.

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K-PS3-2

Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area.

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